Download:
WarFair_v1.0.zip - 63KB
Description:
Below is a copy of the readme file:
WarFair
Version 1.0
5th May 2008
Miles Asvachin
http://mrevil.pwp.blueyonder.co.uk/unreal/
mailto:miles@cheese83.freeserve.co.uk
Description:
A UT3 mutator to improve fairness on asymmetrical Warfare maps by playing rounds in pairs. Points are awarded only after every second round, so that teams always get to play on both sides of the map.
The number of points awarded is determined as follows:
- Both rounds won by the same team: 3 points.
- One round won by each team, or one round drawn: 2 points to the team to that won in the fastest time.
- Both teams won a round each in exactly the same time, or both rounds drawn: 0 points
- The same points are awarded regardless of whether any round went into overtime or not.
Extra information is available at the bottom of the F1 scoreboard, from left to right:
- The current round of the pair (1 or 2).
- The total number of rounds completed so far.
- The time elapsed since the start of the round
- The time remaining for this round, or 0 if no time limit.
- The target time, which is the time that the first round of the current pair was won in, or 0 if this is the first round.
Installation:
Extract the zip to "My Documents\My Games\Unreal Tournament 3\UTGame\".
Usage:
Simply add the mutator as you would any other. If you start your server from the command line, add this: ?mutator=UTMutator_WarFair.UTMutator_WarFair
Change log:
1.0 (5th May 2008)
- Initial release.
Known bugs:
- Drawn rounds may not be handled properly (extremely unlikely to happen in a real game).
If you find any bugs or have any suggestions or comments, please e-mail them to me.